1 using UnityEngine;
2 using
System.Collections;
3
4 public
class BlockScript : MonoBehaviour {
5
6     
// Use this for initialization
7     
void Start ()
8     {
9         InitializeColor();
10     }
11
12     
public void InitializeColor()
13     {
14         GetComponent<Renderer>().material.color =
new Color(Random.Range(0.0f, 1.0f), Random.Range(0.0f, 1.0f), Random.Range(0.0f, 1.0f));
15     }
16
17
18     
// Update is called once per frame
19     
void Update () {
20     
21     }
22
23     
void OnCollisionExit2D(Collision2D col)
24     {
25         gameObject.SetActive(
false);
26         GameManager.Score +=
20;
27         GameManager.BlocksAlive--;
28     }
29 }


Use this for initialization

Update is called once per frame




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